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TOM CLEMENT | GAME PRODUCER | NARRATIVE DESIGNER

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Tag: Video Games

Metro 2033 and Awkward Morality Systems

November 28, 2017January 9, 2023Posted in ArticlesTagged 4A Games, Artyom, Bourbon, Dark Ones, Design, Dmitry Glukhovsky, E3 2017, Games, Khan, Metro 2033, Metro Exodus, Metro Last Light, Metro Redux, Moral Choices, Playstation 4, Polis, Shadow of Chernobyl, Stalker, Ukraine, Video Games, Writing, Xbox OneLeave a comment

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Five Things I Would Like to See in the Next Tomb Raider Game

November 14, 2017January 9, 2023Posted in ArticlesTagged Alicia Vikander, Ana, Assassins Creed, Blood Ties, Croft Manor, Design, Gameplay, Games, Jacob, Jonah Maiava, Kitezh, Konstantin, New Game, Origins, Rise Of The Tomb Raider, Shadow Of The Tomb Raider, Sofia, Tomb Raider, Tomb Raider 2013, Video GamesLeave a comment

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What L.A. Noire Reminded Me About Violence

October 30, 2017February 15, 2019Posted in ArticlesTagged 1940s, Cole Phelps, Design, Games, Grand Theft Auto, Hollywood, Homicide, LA Noire, Los Angeles, Noir, Red Dead Redemption, Rockstar, Rusty Galloway, Silk Stocking Murder, Team Bondi, Video Games, Violence2 Comments

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Negotiari (Game)

October 6, 2017April 16, 2019Posted in GamesTagged Design, Deus Ex, Games, Heroes and Monsters, Hostage, Negotiari, Negotiations, Online, Play, Story, Telltale, Terrorist, textadventures.co.uk, The Negotiator, Tom Clement, tomclement1, Video Games, Walking Dead, WritingLeave a comment

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Heroes and Monsters: Orpheus and Eurydice (Game)

August 10, 2017April 30, 2018Posted in GamesTagged Eurydice, Fiction, Games, Greece, Heroes and Monsters, Interactive, Mythology, Online, Orpheus, Play, Portfolio, Story, textadventures.co.uk, Tom Clement, tomclement1, Video Games, WritingLeave a comment

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Heroes and Monsters: Theseus and the Minotaur (Game)

July 31, 2017January 9, 2023Posted in GamesTagged Ancient Greece, Celebration, Games, Minotaur, Narrative, Online, Play, Portfolio, Story, Theseus, Tom Clement, tomclement1, Video Games, WritingLeave a comment

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A Feminist/Masculine Critique of Fighting Video Games: Bibliography

July 23, 2017January 9, 2023Posted in ArticlesTagged Anita Sarkeesian, Chun Li, Design, Feminism, Japan, Ken, Legs, Masculinity, Mortal Kombat, Objectification, Ryu, Sexualisation, Sexuality, Sexy, SSFIV, Street Fighter, Tekken, Video Games, Virtua Fighter2 Comments

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A Feminist/Masculine Critique of Fighting Video Games: Part II

July 23, 2017January 9, 2023Posted in ArticlesTagged Animation, Anita Sarkeesian, Capcom, Chun Li, Design, Feminism, Japan, Ken, Legs, Masculinity, Mortal Kombat, Objectification, Ryu, Sega, Sexism, Sexualisation, Sexy, Street Fighter, Tekken, Video Games, Virtua Fighter2 Comments

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A Feminist/Masculine Critique of Fighting Video Games: Part I

July 23, 2017January 9, 2023Posted in ArticlesTagged Animation, Anita Sarkeesian, Capcom, Chun Li, Feminism, Jiggle Physics, Ken, Legs, Masculinity, Mortal Kombat, Objectification, Ryu, Sega, Sexism, Sexualisation, Sexy, SSFIV, Street Fighter, Tekken, Video Games, Virtua Fighter4 Comments

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A Marxist Critique of the Call Of Duty: Modern Warfare Series

June 20, 2017January 9, 2023Posted in ArticlesTagged Activision, Adorno and Horkeimer, Call Of Duty, Captain Price, First Person Shooter, Herbert Marcuse, Infinity Ward, Louis Althusser, Makarov, Marxism, Mikhail Bakhtain, Modern Warfare, MW2, MW3, Pierre Machary, Ramirez, Sledgehammer Games, Soap MacTavish, Stop Me If You've Heard This One, Susan Hayward, Task Force 141, Video Games1 Comment

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TOM CLEMENT | GAME PRODUCER | NARRATIVE DESIGNER
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