Cycle through the slideshows and click on the links below!
Theory and Analysis
- South of the Circle and Love, Memory, and Lost Moments
- When The Past Was Around and Grief as Gameplay
- Ezio Auditore: A Character Study
- Why Splinter Cell Conviction’s Non-Canon Ending is its Best
- Assassin’s Creed II: A Decade Later
- Call Of Duty: Modern Warfare (2019): An Analysis
- The Hunt for Biographical Games
- Vito Scaletta: A Character Study
- L.A. Noire and Pacing in Games
- Driver (1999): Two Decades Later
- Why Battlefield V’s Opening Lacks Pace/Battlefield V’s Campaign: A Follow-Up
- Assassin’s Creed (2007): A Decade Later
- Why Battlefield 1‘s “You are not expected to survive” Does not Work
- An Analysis of the Use of Scars, Cut and Injuries in Video Games
- Dogme 95 and Video Games
- A Feminist/Masculine Critique of Fighting Video Games (Part I, Part II, Bibliography and Afterthoughts)
- A Marxist Critique of the Call of Duty: Modern Warfare Series
- A Postmodernist Critique of Spec Ops: The Line‘s White Phosphorous Scene
Gameplay and Design
- 007: Nightfire‘s ‘The Exchange’ and Player Induction Through Level Design
- El Shaddai: Ascension of the Metatron and Game Cinematography
- How Animations Help Build Character
- Civilization Revolution and Adaptive Musical Score
- Tomb Raider‘s St Francis’ Folly and Intention in Level Design
- Tomb Raider II and Atmosphere Through Minimalism
- Tom Clancy Games and Improvisation Versus Strategy
- Remember Me and Language in Video Games
- Metro 2033 and Awkward Morality Systems
Opinion
- The Best Levels from the Entire Hitman Series
- Assassin’s Creed: Liberation – Discovering a Classic
- Assassin’s Creed, Evie Frye, and Older Female Characters in Games
- Tomb Raider’s Unified Timeline: Explained
- The Best Star Wars Game?
- Mafia: Definitive Edition and Tommy Angelo’s Lost Personality
- A Defence of the Tomb Raider Reboot and Lara’s Dead Parents as Motivation
- Learning to Love the Uncharted Series
- Assassin’s Creed, Jacob Frye, and Bisexuality in Games
- 1500 Words Gushing Over Mafia 3
- An Ode to Sam Nishimura from Tomb Raider
- How Hitman Challenged My Attitude About Violence
- My Top Five Dialogue Scenes in Gaming /Another Top Five Dialogue Scenes in Gaming
- 1500 Words Gushing Over Remember Me
- What L.A. Noire Reminded Me About Violence
- What Assassin’s Creed Taught Me About Violence
- How Sam Nishimura Could Return in The Tomb Raider Series
- Lara Croft: An LGBT Icon?
“Upcoming” Games
- Thoughts on Project 007
- Five Things I Want to See in the Next Splinter Cell Game
- Ideas for Post-Shadow Tomb Raider
- Five Things I Would Like to See in the Next Tomb Raider Game
- Thoughts on Call of Duty: WWII
- Read Dead Speculation (Repost)
- Thoughts on Assassin’s Creed: Origins
Non-Gaming Articles
- Three Stories from Star Wars Battlefront
- Thoughts on the Tomb Raider Trailer
- Why La La Land Works
- 5 Star Wars Spin-Off Films I Want to See
- How to Make a Good Video Game Film (Part 1, Part 2)
- Martial Arts in Movies (Part 1, Part 2 and Part 3)
- Thoughts on the New Tomb Raider Film
- Thoughts on the Assassin’s Creed Film/Trailer