Cycle through the slideshows and click on the links below!
Theory & Analysis
- When The Past Was Around & Grief As Gameplay
- Ezio Auditore: A Character Study
- Why Splinter Cell Conviction’s Non-Canon Ending Is Its Best
- Assassin’s Creed II…A Decade Later
- Call Of Duty: Modern Warfare (2019): An Analysis
- The Hunt For Biographical Games
- Vito Scaletta: A Character Study
- L.A. Noire & Pacing In Games
- Driver (1999)…Two Decades Later
- Why Battlefield V’s Opening Lacks Pace/Battlefield V’s Campaign: A Follow-Up
- Assassin’s Creed (2007)…A Decade Later
- Why Battlefield 1‘s “You Are Not Expected To Survive”…Doesn’t Work
- An Analysis Of The Use Of Scars, Cut & Injuries In Video Games
- Dogme 95 & Video Games
- A Feminist/Masculine Look At Fighting Video Games (Part I, Part II, Bibliography & Afterthoughts)
- A Marxist Critique Of The Call Of Duty: Modern Warfare Series
- A Postmodernist Reading Of Spec Ops: The Line‘s White Phosphorous Scene
Gameplay & Design
- 007: Nightfire‘s ‘The Exchange’ & Player Induction Through Level Design
- El Shaddai: Ascension Of The Metatron & Game Cinematography
- How Animations Help Build Character
- Civilization Revolution & Adaptive Musical Score
- Tomb Raider‘s St Francis’ Folly & Intention Through Level Design
- Tomb Raider II & Atmosphere Through Minimalism
- Tom Clancy Games & Improvisation Vs. Strategy
- Remember Me & Language In Video Games
- Metro 2033 & Awkward Morality Systems
Opinion
- The Best Levels From The Entire Hitman Series
- Assassin’s Creed: Liberation – Discovering A Classic
- Assassin’s Creed, Evie Frye, & Older Female Characters In Games
- Tomb Raider’s Unified Timeline: Explained
- The Best Star Wars Game?
- Mafia: Definitive Edition & Tommy Angelo’s Lost Personality
- A Defence Of The Tomb Raider Reboot & Dead Parents As Motivation
- Learning To Love The Uncharted Series
- Assassin’s Creed, Jacob Frye, & Bisexuality In Games
- 1500 Words Gushing Over Mafia 3
- An Ode To Sam Nishimura From Tomb Raider
- How Hitman Challenged My Attitude About Violence
- My Top Five Dialogue Scenes In Gaming /Another Top Five Dialogue Scenes In Gaming
- 1500 Words Gushing Over Remember Me
- What L.A. Noire Reminded Me About Violence
- What Assassin’s Creed Taught Me About Violence
- How Sam Nishimura Could Come Back In The Tomb Raider Series
- Lara Croft: An LGBT Icon?
“Upcoming” Games
- Thoughts On Project 007
- Five Things I Want To See In The Next Splinter Cell Game
- Ideas For Post-Shadow Tomb Raider
- Five Things I Would Like To See In The Next Tomb Raider Game
- Thoughts On Call Of Duty: WWII
- Read Dead Speculation (Repost)
- Thoughts On Assassin’s Creed Empire/Origins
Non-Gaming Articles
- Three Stories From Star Wars Battlefront
- Thoughts On The Tomb Raider Trailer
- Why La La Land Works
- 5 Star Wars Spin-Off Films I Want To See
- How To Make A Good Video Game Film (Part 1, Part 2)
- Martial Arts In Movies (Part 1, Part 2 and Part 3)
- Thoughts On The New Tomb Raider Film
- Thoughts On The Assassin’s Creed Film/Trailer