Just over five months ago, I released my first game, Heroes and Monsters: Theseus and the Minotaur. For the following months, I began writing more games, first a follow-up focussing on another Greek myth, Orpheus and Eurydice, before branching out an trying a completely different genre and tone with Negotiari. After finishing Negotiari I began doing research and pre-production on a few other text games. I even downloaded the Unity game engine and started messing around with it to start honing my skills with actual coding. But, one of those text games I felt really needed to be done first. I give you my newest game, Heroes and Monsters: Perseus and Medusa.
I wanted to make a trilogy with Heroes and Monsters before moving on to my next big project. Even before production on Negotiari had started I had looked at other ancient myths from around the globe, Egyptian, Mayan, Norse (I actually do have a Norse-inspired story in the first stages of research, so keep your eyes peeled for that!), looking for one to adapt. But as I thought about it, I came to the conclusion that I should end the first trilogy with Ancient Greece, so that it would be a nice, contained set, all from the same shared universe. So while this is the end of Heroes and Monsters for now as I move onto other projects, I will return to the title later on down the line.
Just like the other two Heroes and Monsters games, Perseus and Medusa is aimed for a younger audience in terms of the story, as well as the optional, educational sections, but hopefully older players will also find some enjoyment out of it. Keep on returning for news on when another game is published, and I hope you enjoy Perseus and Medusa! If you know someone who may enjoy it, send it over to them!