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TOM CLEMENT | GAME PRODUCER | NARRATIVE DESIGNER

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Tag: Design

What Assassin’s Creed Taught Me About Violence

May 12, 2017March 1, 2019Posted in ArticlesTagged Assassins Creed, Black Flag, Connor Kenway, Design, Edward, Empire, Ezio Auditore, Games, Hidden Blade, Influence, Origins, Pirate, Pope, Syndicate, Video Games, Violence10 Comments

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Thoughts on Call of Duty: WWII

April 25, 2017January 9, 2023Posted in ArticlesTagged Battlefield, Black Ops, Call Of Duty, Design, First Person Shooter, Games, Infinity Ward, Normandy, Sledgehammer Games, Treyarch, Video Games, War, WWII1 Comment

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