An Analysis of the Use of Scars, Cuts and Injuries in Video Games February 12, 2018January 9, 2023Posted in ArticlesTagged Analysis, Assassins Creed, Bruises, Character, Cuts, Design, Detail, Games, Injury, Mass Effect, Max Payne, Narrative, Remember Me, Sagat, Saints Row, Scars, Spec Ops: The Line, Street Fighter, Tomb Raider, Video Games, Zangief1 Comment Click to read
1500 Words Gushing Over Remember Me February 5, 2018January 9, 2023Posted in ArticlesTagged Capcom, Design, Dontnod Entertainment, France, Games, Life Is Strange, Memory, Memory Remixes, Neo-Paris, Nilin, Olivier Derviere, Remember Me, Sensen, Video Games1 Comment Click to read
Remember Me and Language in Video Games January 9, 2018January 9, 2023Posted in ArticlesTagged Assassins Creed, Design, Dontnod Entertainment, Dub vs Sub, Engrish, France, Games, Japan, Japanese, Langauge, Neo-Paris, Nolan North, Remember Me, Subtitles, Unity, Video Games, Voicework, Writing2 Comments Click to read