Skip to content

TOM CLEMENT | WRITER | NARRATIVE AND ANALYSIS.

  • Narrative Portfolio
  • Articles
  • About & Contact

Tag: Max Payne

An Analysis Of The Use Of Scars, Cuts & Injuries In Video Games

February 12, 2018September 24, 2019Posted in ArticlesTagged Analysis, Assassins Creed, Bruises, Character, Cuts, Design, Detail, Games, Injury, Mass Effect, Max Payne, Narrative, Remember Me, Sagat, Saints Row, Scars, Spec Ops: The Line, Street Fighter, Tomb Raider, Video Games, Zangief1 Comment

Click to read

Blog at WordPress.com.