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TOM CLEMENT | GAME PRODUCER | NARRATIVE DESIGNER

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Tag: Objectification

Afterthoughts on “A Feminist/Masculine Critique of Fighting Video Games”

March 1, 2018January 9, 2023Posted in ArticlesTagged Afterthoughts, Anita Sarkeesian, Capcom, Chun Li, Design, Feminism, Fighting Games, Games, Japan, Japanese, Masculinity, Objectification, Representation, Ryu, Sega, Sexism, Sexualisation, Sexuality, Street Fighter, Tekken, Theory, Video Games, Virtua Fighter, Writing2 Comments

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A Feminist/Masculine Critique of Fighting Video Games: Bibliography

July 23, 2017January 9, 2023Posted in ArticlesTagged Anita Sarkeesian, Chun Li, Design, Feminism, Japan, Ken, Legs, Masculinity, Mortal Kombat, Objectification, Ryu, Sexualisation, Sexuality, Sexy, SSFIV, Street Fighter, Tekken, Video Games, Virtua Fighter2 Comments

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A Feminist/Masculine Critique of Fighting Video Games: Part II

July 23, 2017January 9, 2023Posted in ArticlesTagged Animation, Anita Sarkeesian, Capcom, Chun Li, Design, Feminism, Japan, Ken, Legs, Masculinity, Mortal Kombat, Objectification, Ryu, Sega, Sexism, Sexualisation, Sexy, Street Fighter, Tekken, Video Games, Virtua Fighter2 Comments

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A Feminist/Masculine Critique of Fighting Video Games: Part I

July 23, 2017January 9, 2023Posted in ArticlesTagged Animation, Anita Sarkeesian, Capcom, Chun Li, Feminism, Jiggle Physics, Ken, Legs, Masculinity, Mortal Kombat, Objectification, Ryu, Sega, Sexism, Sexualisation, Sexy, SSFIV, Street Fighter, Tekken, Video Games, Virtua Fighter4 Comments

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